New Features: Hot Seat Play Play By Email Hotseat/PBEM Interface Screen Scenario Pack Interface (description, test plan) New Scenario Options New suite of build queue messages Turns-to-next-pop display on City Screen instead of a food readout Trade routes can be toggled on and off Message Eyepoints can be activated from the keyboard Message indicating what city slaves were sent to after successful enslavement was added Tile Improvement placement precision increased Bug Fixes: Graphics freeze from double-clicking an advance to research Trading with AI Bug Fixed Captured cities get selected Fixed eyepoint click centering AND selecting the city in some messages Fixed CD-check requirement that each player have a CD in multiplayer saved games Fixed hardcoded "Reset Trade Route" string AI stop-trespassing behavior is improved Boats/Undersea Tunnels pathing problem fixed Can continue play when someone wins the alien endgame Autocentering on special attacks now happens correctly Chat window scrolling bug fixed